Huge dump of a load of stuff from the last few months. It’s all WIP with a few other bits thrown in! Click them for their full-res counterparts.
Current WIP Project:
Main Scene: (Tons left to do on it still)
National Park Test Disc – One of the discs (middle of image above). Again, loads left to do here:
Single Props for this scene:
（Add Rocks here)
Architectural Viz – Tests
These were the results of a quick tests done with some colleagues. (Cristian Leon, Luke Effrusy). We set a task of getting as good looking results as we could in a few hours after work. Then showing our results the day after and talking about what we did to get there.
Tokyo Street – UE4 – WIP
Few assets need texturing and new lighting pass needs to be done. Here’s how it currently looks:
(Add shots here)
Wall asset made in zbrush. 45 unique peices, 280 subtools.
Zbrush Wall Asset
Sculpting/modelling process of a small trailer in Zbrush :).
Utility Trailer Model
New asset for my scene, quickly sculpted and rendered.
Sofa Game Asset
This was a really quick sculpt of a prop, for my new scene.
I’ve not had a chance to get on top of this site, for a long time. I’ve been really busy. However, here is a trailer for a short film a few of us worked on. I will start posting more content though!
Subscribe, like it, if you like it.
I’m currently working on restoring my site. It was down for a long time.
New work, Portfolio, the usual junk will be restored, slowly…
Here’s something from last year though.
Tokyo Street – CryEngine Scene